endPendingCall()
endPendingCall
Method in MelodyManager Class
endPendingCall
Method in MelodyManager ClassThe endPendingCall
method is a part of the MelodyManager
class in the MelodyMine plugin. This method is used to end a pending call between two players in the MelodyMine system. It takes two MelodyPlayer
objects as parameters, representing the two players involved in the call.
Method Signature
In Java, the method signature would look like this:
Parameters
melodyPlayer
MelodyPlayer
The first player involved in the call.
targetPlayer
MelodyPlayer
The second player involved in the call.
Usage
To use this method in another plugin, you would first need to get instances of the MelodyPlayer
objects for the two players. You can do this using the getMelodyPlayer
and getMelodyPlayerFromSocketID
methods in the MelodyManager
class.
Here is an example of how you might use this method in a Java class:
In this example, endCallExample
is a method that takes the UUIDs of two players as strings. It retrieves the MelodyPlayer
objects for these players using the getMelodyPlayer
method, and then uses the endPendingCall
method to end any pending call between them. If the call is successfully ended, a message is printed to the console.
Remember to check that the MelodyPlayer
objects are not null before calling endPendingCall
. If either of the players does not exist in the MelodyMine system, getMelodyPlayer
will return null.
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