PostStopSoundEvent
The PostStopSoundEvent
is a custom event in the Bukkit API that is triggered after a sound has been stopped. This event provides information about the sound that was stopped, whether it was sent to all players, and the socket ID associated with the event.
Class Structure
soundName
String
The name of the sound that was stopped.
sendToAll
Boolean
Indicates whether the sound was sent to all players.
socketID
String?
The socket ID associated with the event. This could be null.
Example Usage
Here is an example of how to listen to this event using the Bukkit event API:
Remember to register your listener in your plugin's onEnable()
method to ensure that it listens to the PostStopSoundEvent
.
In the above example, we're implementing the Listener
interface and defining an onPostStopSound
method annotated with @EventHandler
. This method will be called whenever a PostStopSoundEvent
is triggered. Inside this method, we're retrieving the sound name, whether the sound was sent to all players, and the socket ID from the event, and then printing these details to the console.
Last updated