PreAcceptCallEvent
Event Details
melodyPlayer
The MelodyPlayer
instance of the player who is accepting the call.
targetPlayer
The MelodyPlayer
instance of the player who initiated the call.
isCancelled
A boolean value indicating whether the event is cancelled. If true, the call acceptance process will not proceed. This attribute is mutable.
canSendMessage
A boolean value indicating whether a message can be sent to the player. This attribute is mutable.
Example
Here is an example of how to listen to this event using the Bukkit event API in Java:
import ir.taher7.melodymine.api.events.PreAcceptCallEvent;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.plugin.java.JavaPlugin;
public class MyPlugin extends JavaPlugin implements Listener {
@Override
public void onEnable() {
getServer().getPluginManager().registerEvents(this, this);
}
@EventHandler
public void onPreAcceptCall(PreAcceptCallEvent event) {
// Access the MelodyPlayer instances
MelodyPlayer melodyPlayer = event.getMelodyPlayer();
MelodyPlayer targetPlayer = event.getTargetPlayer();
// Print to console
getLogger().info(melodyPlayer.getName() + " is accepting a call from " + targetPlayer.getName());
// Cancel the event if needed
if (someCondition) {
event.setCancelled(true);
getLogger().info("Call acceptance cancelled due to some condition.");
}
// Prevent sending a message to the player
if (anotherCondition) {
event.setCanSendMessage(false);
getLogger().info("Prevented sending a message to the player.");
}
}
}
In this example, we're listening for the PreAcceptCallEvent
, and when it's triggered, we're logging the names of the players involved in the call. We also have the ability to cancel the event or prevent a message from being sent to the player based on certain conditions.
Remember to replace someCondition
and anotherCondition
with your own logic.
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